#include <stdio.h>
#include <stdlib.h>// 定义桶的结构
typedef struct Bucket {int* data; // 动态数组int count; // 当前存储的元素个数int capacity; // 桶的容量
} Bucket;// 初始化桶
void InitBucket(Bucket* bucket) {bucket->capacity = 10; // 初始容量bucket->data = (int*)malloc(bucket->capacity * sizeof(int));bucket->count = 0;
}// 向桶中添加元素
void AddToBucket(Bucket* bucket, int value) {if (bucket->count == bucket->capacity) {bucket->capacity *= 2;bucket->data = (int*)realloc(bucket->data, bucket->capacity * sizeof(int));}bucket->data[bucket->count++] = value;
}// 桶内使用插入排序
void InsertionSort(int* arr, int n) {for (int i = 1; i < n; i++) {int key = arr[i];int j = i - 1;while (j >= 0 && arr[j] > key) {arr[j + 1] = arr[j];j--;}arr[j + 1] = key;}
}// 桶排序函数
void BucketSort(int* arr, int n) {if (n <= 1) return;// 找到数组中的最大值和最小值int min = arr[0], max = arr[0];for (int i = 1; i < n; i++) {if (arr[i] < min) min = arr[i];if (arr[i] > max) max = arr[i];}int bucketCount = 10; // 默认分成10个桶int range = max - min + 1;int bucketRange = range / bucketCount + 1;// 初始化桶数组Bucket* buckets = (Bucket*)malloc(bucketCount * sizeof(Bucket));for (int i = 0; i < bucketCount; i++) {InitBucket(&buckets[i]);}// 将数据分配到桶中for (int i = 0; i < n; i++) {int bucketIndex = (arr[i] - min) / bucketRange;AddToBucket(&buckets[bucketIndex], arr[i]);}// 对每个桶中的数据排序并合并结果int index = 0;for (int i = 0; i < bucketCount; i++) {if (buckets[i].count > 0) {InsertionSort(buckets[i].data, buckets[i].count);for (int j = 0; j < buckets[i].count; j++) {arr[index++] = buckets[i].data[j];}}free(buckets[i].data);}// 释放桶数组free(buckets);
}// 测试函数
int main() {int arr[] = {42, 32, 33, 52, 37, 47, 51, 30};int n = sizeof(arr) / sizeof(arr[0]);printf("Before sorting: ");for (int i = 0; i < n; i++) {printf("%d ", arr[i]);}printf("\n");BucketSort(arr, n);printf("After sorting: ");for (int i = 0; i < n; i++) {printf("%d ", arr[i]);}printf("\n");return 0;
}
测试结果
详细可见排序学习整理(3)-CSDN博客