文章目录
- 一、VGA介绍
- 1.VGA协议
- 2.VGA端口
- 3.色彩原理
- 二、屏幕上显示彩色条纹
- 1.创建工程
- 2.代码编写
- 3.实现效果
- 三、显示自定义的汉字字符
- 1.字模提取
- 2.代码
- 四、输出一幅彩色图像
- 1.转图片格式
- 2.调用IP核
- 3.结果
- 五、总结
一、VGA介绍
1.VGA协议
什么是VGA?VGA不是用来显示的那块屏幕,而是用来传输信号的接口。VGA全称是Video Graphics Array,即视频图形阵列,是模拟信号的一种视频传输标准。不⽀持热插拔,不⽀持⾳频传输。对于⼀些嵌⼊式VGA显示系统,可以在不使⽤VGA显卡和计算机的 情况下,实现VGA图像的显示和控制。VGA显示器具有成本低、结构简单、应⽤灵活的优点。
2.VGA端口
VGA端口是视频输出端口,端口一共包含15个管脚,如下图
VGA接口是一种D型接口,上面共有15针孔,分成三排,每排五个。 其中,除了2根NC(Not Connect)信号、3根显示数据总线和5个GND信号,比较重要的是3根RGB彩色分量信号和2根扫描同步信号HSYNC和VSYNC针。VGA接口中彩色分量采用RS343电平标准。RS343电平标准的峰值电压为1V。VGA接口是显卡上应用最为广泛的接口类型,多数的显卡都带有此种接口。有些不带VGA接口而带有DVI(Digital Visual Interface数字视频接口)接口的显卡,也可以通过一个简单的转接头将DVI接口转成VGA接口,通常没有VGA接口的显卡会附赠这样的转接头。
在通常使用的连接方法里面,15个管脚里面的5个是最重要的,他们包括3个基本红、绿、蓝三条基本色彩和水平与垂直两条控制线。
大多数计算机与外部显示设备之间都是通过模拟VGA接口连接,计算机内部以数字方式生成的显示图像信息,被显卡中的数字/模拟转换器转变为R、G、B三原色信号和行、场同步信号,信号通过电缆传输到显示设备中。对于模拟显示设备,如模拟CRT显示器,信号被直接送到相应的处理电路,驱动控制显像管生成图像。而对于LCD、DLP等数字显示设备,显示设备中需配置相应的A/D(模拟/数字)转换器,将模拟信号转变为数字信号。在经过D/A和A/D两次转换后,不可避免地造成了一些图像细节的损失。VGA接口应用于CRT显示器无可厚非,但用于连接液晶之类的显示设备,则转换过程的图像损失会使显示效果略微下降。
而且可以从接口处来判断显卡是独显还是集成显卡,VGA接口竖置的说明是集成显卡,VGA接口横置说明是独立显卡(一般的台式主机都可以用此方法来查看)。
3.色彩原理
三基⾊是指通过其他颜⾊的混合⽆法得到的“基本 ⾊”由于⼈的⾁眼有感知红、绿、蓝三种不同颜⾊的锥体细胞,因此⾊彩空间通常可以由三种基本⾊来表达
设计RGB信号时,既可以R信号、G信号和B信号独⽴的赋值,最后连到端⼝上,也可以直接⽤RGB当做⼀个整体信号,RGB信号在使⽤时的位宽有三种常见格式,以你的VGA解码芯⽚的配置有关。
RGB_8,R:G:B = 3:3:2,即RGB332
RGB_16,R:G:B = 5:6:5,即RGB565
RGB_24,R:G:B = 8:8:8,即RGB888
依次对应8、16、24位位宽,位宽越高,图像越清晰
二、屏幕上显示彩色条纹
1.创建工程
通过python脚本创建好工程文件夹,然后进行代码编写
2.代码编写
上图verilog文件定义了会使用的一些变量
在vga_ctrl中则是控制vga显示的逻辑
代码:
`define vga_800_600
`include "vga_param.v"
module vga_ctrl (input clk ,input rst_n ,input [23:0] data_dis ,output reg [10:0] h_addr , //数据有效显示区域行地址output reg [10:0] v_addr , //数据有效显示区域场地址output reg hsync ,output reg vsync ,output reg [7:0] vga_r ,output reg [7:0] vga_g ,output reg [7:0] vga_b ,output reg vga_blk , //VGA消隐信号output reg vga_clk
);//参数定义parameter H_SYNC_STA = 1 ,H_SYNC_STO = `H_Sync_Time ,H_DATA_STA = `H_Sync_Time + `H_Back_Porch + `H_Left_Border ,H_DATA_STO = `H_Sync_Time + `H_Back_Porch + `H_Left_Border + `H_Data_Time ,V_SYNC_STA = 1 ,V_SYNC_STO = `V_Sync_Time ,V_DATA_STA = `V_Sync_Time + `V_Back_Porch + `V_Top_Border ,V_DATA_STO = `V_Sync_Time + `V_Back_Porch + `V_Top_Border + `V_Data_Time;//信号定义reg [11:0] cnt_h_addr ; //行地址计数器wire add_cnt_h_addr ;wire end_cnt_h_addr ;reg [11:0] cnt_v_addr ; //场地址计数器wire add_cnt_v_addr ;wire end_cnt_v_addr ;always @(posedge clk or negedge rst_n) beginif(!rst_n)begincnt_h_addr <= 1'd0;endelse if(add_cnt_h_addr)beginif(end_cnt_h_addr)begincnt_h_addr <= 1'd0;endelse begincnt_h_addr <= cnt_h_addr + 1'd1 ;endendendassign add_cnt_h_addr = 1'd1 ;assign end_cnt_h_addr = add_cnt_h_addr && cnt_h_addr == `H_Total_Time - 1 ;always @(posedge clk or negedge rst_n) beginif(!rst_n)begincnt_v_addr <= 1'd0;endelse if(add_cnt_v_addr)beginif(end_cnt_v_addr)begincnt_v_addr <= 1'd0;endelse begincnt_v_addr <= cnt_v_addr + 1'd1;endendendassign add_cnt_v_addr = end_cnt_h_addr;assign end_cnt_v_addr = add_cnt_v_addr && cnt_v_addr == `V_Total_Time - 1 ;//行场同步信号always @(posedge clk or negedge rst_n) beginif(!rst_n)beginhsync <= 1'b1;endelse if(cnt_h_addr == H_SYNC_STA - 1)beginhsync <= 1'b0;endelse if(cnt_h_addr == H_SYNC_STO - 1)beginhsync <= 1'b1;endendalways @(posedge clk or negedge rst_n) beginif(!rst_n)beginvsync <= 1'b1;endelse if(cnt_v_addr == V_SYNC_STA - 1)beginvsync <= 1'b0;endelse if(cnt_v_addr == V_SYNC_STO - 1)beginvsync <= 1'b1;endendalways @(posedge clk or negedge rst_n) beginif(!rst_n)beginvga_clk <= 1'b1;endelse beginvga_clk <= ~vga_clk;endend//assign vga_clk = ~clk ;always @(posedge clk or negedge rst_n) beginif(!rst_n)beginh_addr <= 11'b0;endelse if((cnt_h_addr >= H_DATA_STA - 1) &&(cnt_h_addr <= H_DATA_STO - 1))beginh_addr <= cnt_h_addr - H_DATA_STA;endelse beginh_addr <= 11'd0;endendalways @(posedge clk or negedge rst_n) beginif(!rst_n)beginv_addr <= 11'b0;endelse if((cnt_v_addr >= V_DATA_STA - 1) && (cnt_v_addr <= V_DATA_STO - 1))beginv_addr <= cnt_v_addr - V_DATA_STA;endelse beginv_addr <= 11'd0;endendalways @(posedge clk or negedge rst_n) beginif(!rst_n)beginvga_r <= 8'd0;vga_g <= 8'd0;vga_b <= 8'd0;vga_blk <= 1'b0;endelse if((cnt_h_addr >= H_DATA_STA - 1) && (cnt_h_addr <= H_DATA_STO - 1) && (cnt_v_addr >= V_DATA_STA - 1) && (cnt_v_addr <= V_DATA_STO - 1)) beginvga_r <= data_dis[23:16];vga_g <= data_dis[15:8] ;vga_b <= data_dis[7:0] ;vga_blk <= 1'b1 ;endelse beginvga_r <= 8'd0;vga_g <= 8'd0;vga_b <= 8'd0;vga_blk <= 1'b0;endendendmodule
data_gen则是vga显示的数据生成文件
代码:
module data_gen (input clk ,input rst_n ,input [10:0] h_addr , //数据有效显示区域行地址input [10:0] v_addr , //数据有效显示区域场地址output reg [23:0] data_dis
);//参数定义parameter BLACK = 24'h000_000 ,RED = 24'hFF0_000 ,GREEN = 24'h00F_F00 ,BLUE = 24'h000_0FF ,YELLOW = 24'hFFF_F00 ,SKY_BULE= 24'h00F_FFF ,PURPLE = 24'hFF0_0FF ,GRAY = 24'hC0C_0C0 ,WHITE = 24'hFFF_FFF ;always @(posedge clk or negedge rst_n) beginif(!rst_n)begindata_dis <= WHITE;endelse begincase (h_addr)0 : data_dis <= BLACK ;100 : data_dis <= RED ;200: data_dis <= GREEN ;300: data_dis <= BLUE ;400: data_dis <= YELLOW ;500: data_dis <= SKY_BULE;600: data_dis <= PURPLE ;700: data_dis <= GRAY ;default:data_dis<=data_dis; endcaseendendendmodule
顶层文件:
module vga_top (input clk ,input rst_n ,output wire hsync ,output wire vsync ,output wire [7:0] vga_r ,output wire [7:0] vga_g ,output wire [7:0] vga_b ,output wire vga_blk ,output wire vga_clk
);wire [23:0] data_dis ;wire [10:0] h_addr ;wire [10:0] v_addr ;data_gen u_data_gen(.clk (clk ) ,.rst_n (rst_n ) ,.h_addr (h_addr ) , //数据有效显示区域行地址.v_addr (v_addr ) , //数据有效显示区域场地址.data_dis (data_dis)
);vga_ctrl u_vga_ctrl(.clk (clk ) ,.rst_n (rst_n ) ,.data_dis (data_dis) ,.h_addr (h_addr ) , //数据有效显示区域行地址.v_addr (v_addr ) , //数据有效显示区域场地址.hsync (hsync ) ,.vsync (vsync ) ,.vga_r (vga_r ) ,.vga_g (vga_g ) ,.vga_b (vga_b ) ,.vga_blk (vga_blk ) ,.vga_clk (vga_clk )
);endmodule
3.实现效果
三、显示自定义的汉字字符
1.字模提取
在PCtoLCD上取字模
取出字模数据
2.代码
module VGA_test(
OSC_50, //原CLK2_50时钟信号
VGA_CLK, //VGA自时钟
VGA_HS, //行同步信号
VGA_VS, //场同步信号
VGA_BLANK, //复合空白信号控制信号 当BLANK为低电平时模拟视频输出消隐电平,此时从R9~R0,G9~G0,B9~B0输入的所有数据被忽略
VGA_SYNC, //符合同步控制信号 行时序和场时序都要产生同步脉冲
VGA_R, //VGA绿色
VGA_B, //VGA蓝色
VGA_G); //VGA绿色input OSC_50; //外部时钟信号CLK2_50output VGA_CLK,VGA_HS,VGA_VS,VGA_BLANK,VGA_SYNC;output [7:0] VGA_R,VGA_B,VGA_G;parameter H_FRONT = 16; //行同步前沿信号周期长parameter H_SYNC = 96; //行同步信号周期长parameter H_BACK = 48; //行同步后沿信号周期长parameter H_ACT = 640; //行显示周期长parameter H_BLANK = H_FRONT+H_SYNC+H_BACK; //行空白信号总周期长parameter H_TOTAL = H_FRONT+H_SYNC+H_BACK+H_ACT; //行总周期长耗时parameter V_FRONT = 11; //场同步前沿信号周期长parameter V_SYNC = 2; //场同步信号周期长parameter V_BACK = 31; //场同步后沿信号周期长parameter V_ACT = 480; //场显示周期长parameter V_BLANK = V_FRONT+V_SYNC+V_BACK; //场空白信号总周期长parameter V_TOTAL = V_FRONT+V_SYNC+V_BACK+V_ACT; //场总周期长耗时reg [10:0] H_Cont; //行周期计数器reg [10:0] V_Cont; //场周期计数器wire [7:0] VGA_R; //VGA红色控制线wire [7:0] VGA_G; //VGA绿色控制线wire [7:0] VGA_B; //VGA蓝色控制线reg VGA_HS;reg VGA_VS;reg [10:0] X; //当前行第几个像素点reg [10:0] Y; //当前场第几行reg CLK_25;always@(posedge OSC_50)begin CLK_25=~CLK_25; //时钟end assign VGA_SYNC = 1'b0; //同步信号低电平assign VGA_BLANK = ~((H_Cont<H_BLANK)||(V_Cont<V_BLANK)); //当行计数器小于行空白总长或场计数器小于场空白总长时,空白信号低电平assign VGA_CLK = ~CLK_to_DAC; //VGA时钟等于CLK_25取反assign CLK_to_DAC = CLK_25;always@(posedge CLK_to_DAC)beginif(H_Cont<H_TOTAL) //如果行计数器小于行总时长H_Cont<=H_Cont+1'b1; //行计数器+1else H_Cont<=0; //否则行计数器清零if(H_Cont==H_FRONT-1) //如果行计数器等于行前沿空白时间-1VGA_HS<=1'b0; //行同步信号置0if(H_Cont==H_FRONT+H_SYNC-1) //如果行计数器等于行前沿+行同步-1VGA_HS<=1'b1; //行同步信号置1if(H_Cont>=H_BLANK) //如果行计数器大于等于行空白总时长X<=H_Cont-H_BLANK; //X等于行计数器-行空白总时长 (X为当前行第几个像素点)else X<=0; //否则X为0endalways@(posedge VGA_HS)beginif(V_Cont<V_TOTAL) //如果场计数器小于行总时长V_Cont<=V_Cont+1'b1; //场计数器+1else V_Cont<=0; //否则场计数器清零if(V_Cont==V_FRONT-1) //如果场计数器等于场前沿空白时间-1VGA_VS<=1'b0; //场同步信号置0if(V_Cont==V_FRONT+V_SYNC-1) //如果场计数器等于行前沿+场同步-1VGA_VS<=1'b1; //场同步信号置1if(V_Cont>=V_BLANK) //如果场计数器大于等于场空白总时长Y<=V_Cont-V_BLANK; //Y等于场计数器-场空白总时长 (Y为当前场第几行) else Y<=0; //否则Y为0endreg valid_yr;always@(posedge CLK_to_DAC)if(V_Cont == 10'd32) //场计数器=32时valid_yr<=1'b1; //行输入激活else if(V_Cont==10'd512) //场计数器=512时valid_yr<=1'b0; //行输入冻结wire valid_y=valid_yr; //连线 reg valid_r; always@(posedge CLK_to_DAC) if((H_Cont == 10'd32)&&valid_y) //行计数器=32时valid_r<=1'b1; //像素输入激活else if((H_Cont==10'd512)&&valid_y) //行计数器=512时 valid_r<=1'b0; //像素输入冻结wire valid = valid_r; //连线wire[10:0] x_dis; //像素显示控制信号wire[10:0] y_dis; //行显示控制信号assign x_dis=X; //连线Xassign y_dis=Y; //连线Yparameter //点阵字模:每一行char_lineXX是显示的一行,共304列char_line00=256'h0000000000000000000000000000000000000000000000000000000000000000, //第1行char_line01=256'h0000000000000000000000000000000000000000000000000000000000000000, //第2行char_line02=256'h0001000000800200000020000000000000000000000000000000000000000000, //第3行char_line03=256'h0001803000C0030000C070000000000000000000000000000000000000000000, //第4行char_line04=256'h0C01002000C5030000E060000000000000000000000000000000000000000000, //第5行char_line05=256'h071220203FFE86000180C0000000000000000000000000000000000000000000, //第6行char_line06=256'h031FF02000C0D600018181000000000000000000000001E003C00FFC07E001E0, //第7行char_line07=256'h0318302000C0D7FC018300C000000000000000000000061806200FFC08380618, //第8行char_line08=256'h0018302000C8AC1803060060000000000000000000000C180C30100010180C18, //第9行char_line09=256'h001830240FFC2A10031FFFF000000000000000000000081818181000200C0818, //第10行char_line0a=256'h001FFFFC00002BA0060F003000000000000000000000180018181000200C1800, //第11行char_line0b=256'h02183020100053000701001000000000000000000000100018081000300C1000, //第12行char_line0c=256'h7F1830201FFF43000F018380000000000000000000001000300C1000300C1000, //第13行char_line0d=256'h061830203007C2800B0300E0000000000000000000003000300C1000000C3000, //第14行char_line0e=256'h061FF0203024C6801B0640700000000000000000000033E0300C13E0001833E0, //第15行char_line0f=256'h061834206FF8C640130CE018000000000000000000003630300C143000183630, //第16行char_line10=256'h061836200000CC402310C098000000000000000000003818300C181800303818, //第17行char_line11=256'h061833200000C8604321FFC0000000000000000000003808300C100800603808, //第18行char_line12=256'h061833200FF818300303018000000000000000000000300C300C000C00C0300C, //第19行char_line13=256'h067FF3200C18201C0303018000000000000000000000300C300C000C0180300C, //第20行char_line14=256'h0600F0200C18C0080304830000000000000000000000300C300C000C0300300C, //第21行char_line15=256'h0601B0200FF906000308820000000000000000000000300C300C000C0200300C, //第22行char_line16=256'h062130200C101B000310460000000000000000000000300C1808300C0404300C, //第23行char_line17=256'h06C330200020191003202C0000000000000000000000180C1818300C0804180C, //第24行char_line18=256'h0786302004309908030038000000000000000000000018081818201810041808, //第25行char_line19=256'h070C30200230980C03001800000000000000000000000C180C302018200C0C18, //第26行char_line1a=256'h061830200320984403007E00000000000000000000000E30062018303FF80E30, //第27行char_line1b=256'h02203020024F98440300C7800000000000000000000003E003C007C03FF803E0, //第28行char_line1c=256'h00C3E3E003F31870030301FC0000000000000000000000000000000000000000, //第29行char_line1d=256'h0100E0E03E000FE0031C00700000000000000000000000000000000000000000, //第30行char_line1e=256'h0000404030000000026000100000000000000000000000000000000000000000, //第31行char_line1f=256'h0000000000000000000000000000000000000000000000000000000000000000; //第32行reg[8:0] char_bit;always@(posedge CLK_to_DAC)if(X==10'd144)char_bit<=9'd272; //当显示到144像素时准备开始输出图像数据else if(X>10'd144&&X<10'd416) //左边距屏幕144像素到416像素时 416=144+272(图像宽度)char_bit<=char_bit-1'b1; //倒着输出图像信息 reg[29:0] vga_rgb; //定义颜色缓存always@(posedge CLK_to_DAC) if(X>10'd144&&X<10'd416) //X控制图像的横向显示边界:左边距屏幕左边144像素 右边界距屏幕左边界416像素begin case(Y) //Y控制图像的纵向显示边界:从距离屏幕顶部160像素开始显示第一行数据10'd160:if(char_line00[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000; //如果该行有数据 则颜色为红色else vga_rgb<=30'b0000000000_0000000000_0000000000; //否则为黑色10'd162:if(char_line01[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd163:if(char_line02[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd164:if(char_line03[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd165:if(char_line04[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000; 10'd166:if(char_line05[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd167:if(char_line06[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000; 10'd168:if(char_line07[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd169:if(char_line08[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000; 10'd170:if(char_line09[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd171:if(char_line0a[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd172:if(char_line0b[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd173:if(char_line0c[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd174:if(char_line0d[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd175:if(char_line0e[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd176:if(char_line0f[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd177:if(char_line10[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd178:if(char_line11[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd179:if(char_line12[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd180:if(char_line13[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd181:if(char_line14[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd182:if(char_line15[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd183:if(char_line16[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd184:if(char_line17[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd185:if(char_line18[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd186:if(char_line19[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd187:if(char_line1a[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd188:if(char_line1b[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd189:if(char_line1c[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd190:if(char_line1d[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd191:if(char_line1e[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;10'd192:if(char_line1f[char_bit])vga_rgb<=30'b1111111111_0000000000_0000000000;else vga_rgb<=30'b0000000000_0000000000_0000000000;default:vga_rgb<=30'h0000000000; //默认颜色黑色endcase endelse vga_rgb<=30'h000000000; //否则黑色assign VGA_R=vga_rgb[23:16];assign VGA_G=vga_rgb[15:8];assign VGA_B=vga_rgb[7:0];
endmodule
四、输出一幅彩色图像
1.转图片格式
图片信息如下,需要一张小BMP格式的小图片
2.使用工具把图片转为HEX文件
3.用记事本打开如下
2.调用IP核
1.本次使用到的芯片是Cyclone IV E系列的EP4CE6F17C8
2.搜索IP核ROM:1-PORT,命名后保存
3设置如下
4.取消勾选
5.找到刚才生成的data1.hex文件
3.结果
五、总结
本次实验了解了VGA协议的相关原理,以及VGA显示的一个基本设计思路。了解到VGA不同的扫描方式。逐行扫描、隔行扫描两种方式,以及他们各自的特点。