1、HarmonyOS 应用新建子窗口设置显示方向未生效?
子窗口getPreferredOrientation获取到的是横向 设置没问题,但是ui显示还是纵向的
直接设置主窗口的方向即可。参考demo:
import window from '@ohos.window';@Entry
@Component
struct Index {@State message: string = 'Hello World';build() {Row() {Column() {Text('反向横屏').fontSize(50).fontWeight(FontWeight.Bold).onClick(async ()=>{try {const topWindow = await window.getLastWindow(getContext(this));console.info('Succeeded in obtaining the top window. Data: ' + JSON.stringify(topWindow));await topWindow.setPreferredOrientation(window.Orientation.LANDSCAPE_INVERTED);console.info('Succeeded in setting window orientation.');} catch (error) {console.error('Failed to obtain or set the top window. Cause: ' + JSON.stringify(error));}/*window.getLastWindow(getContext(this),(err,win)=>{win.setPreferredOrientation(window.Orientation.LANDSCAPE_INVERTED)})*/})Text("竖屏").fontSize(50).fontWeight(FontWeight.Bold).onClick(async ()=>{try {const topWindow = await window.getLastWindow(getContext(this));console.info('Succeeded in obtaining the top window. Data: ' + JSON.stringify(topWindow));await topWindow.setPreferredOrientation(window.Orientation.PORTRAIT);console.info('Succeeded in setting window orientation.');} catch (error) {console.error('Failed to obtain or set the top window. Cause: ' + JSON.stringify(error));}/*window.getLastWindow(getContext(this),(err,win)=>{win.setPreferredOrientation(window.Orientation.PORTRAIT)})*/})}.width('100%')}.height('100%')}
}
2、HarmonyOS RichEditor 内容不居中显示?
参考代码:
RichEditor({ controller: this.controllerRich}).width('100%').height(40).layoutWeight(1).borderRadius(10).backgroundColor(Color.Red).margin({ top: 20 ,left:14,bottom:5}).key('RichEditor').id('id').placeholder('平台提倡文明用语,请温柔发言哦~',{font:{size:12},fontColor:'#999999'}).defaultFocus(true).onReady(() => {this.controllerRich.addTextSpan("0123456789\n", {style: {fontColor: Color.Pink,fontSize: "32",},paragraphStyle: {textAlign: TextAlign.Center,leadingMargin: 16}})})
3、HarmonyOS injectOfflineResources与precompileJavaScript区别?
相较于precompileJavaScript, injectOfflineResources也是指的把本地资源文件作为缓存给web使用吗?底层实现有区别吗?哪种性能会更好一些?
injectOfflineResources:将本地离线资源注入到内存缓存中,以提升页面首次启动速度;precompileJavaScript:预编译JavaScript生成字节码缓存或根据提供的参数更新已有的字节码缓存;这两个接口无论从用途、定义还是底层实现都完全是两个接口,前者是将资源注入到内存缓存,后者是将js编译成字节码缓存,性能上也没有可比性;参考链接:https://developer.huawei.com/consumer/cn/doc/harmonyos-references-V5/js-apis-webview-V5#ZH-CN_TOPIC_0000001930676933__precompilejavascript12
4、HarmonyOS 在ArkTS中,想要将JSON 转为Class后,Class 中的function 方法丢失了?
语法问题,JSON.parse() 方法返回的是一个普通对象,而不是 DataBean 类的实例。不包含类定义的任何方法。需要在将 JSON 数据转换为 DataBean 实例时,手动创建类的实例,并将 JSON 对象的属性赋值给类的实例。参考:
class DataBean {code = -1;msg = '';isOK() {return this.code === 0;}// 静态方法,从 JSON 字符串创建 DataBean 实例static fromJson(jsonString: string): DataBean {const jsonData:ESObject = JSON.parse(jsonString);const dataBean = new DataBean();dataBean.code = jsonData.code;dataBean.msg = jsonData.msg;return dataBean;}
}let json = '{"code":0,"msg":"success"}';
let dataBean = DataBean.fromJson(json);
console.log("test",dataBean.msg); // success
console.log("test",dataBean.isOK()); // true,
5、HarmonyOS 使用@state装饰器,监听Array数组对象中的属性,如果不通过增删改的方式想监听属性,有没有最佳实践?
可以通过@Observed装饰器和@ObjectLink装饰器 嵌套类对象属性变化参考链接:
https://developer.huawei.com/consumer/cn/doc/harmonyos-guides-V5/arkts-observed-and-objectlink-V5#%E5%AF%B9%E8%B1%A1%E6%95%B0%E7%BB%84
demo:
@Observed
class InnerMessageVo {id?: number;readState?: boolean;constructor(id: number, readState: boolean) {this.id = id;this.readState = readState;}
}@Component
struct ViweA {@ObjectLink a: InnerMessageVo;build() {Row() {Text(`${this.a.readState}`)}}
}@Entry
@Component
struct Index {@State arr1: InnerMessageVo[] = [new InnerMessageVo(1, false), new InnerMessageVo(2, false)]build() {Row() {Column() {List() {ForEach(this.arr1, (item: InnerMessageVo, index: number) => {ViweA({ a: this.arr1[index] })})ListItem() {Button('change').onClick(() => {console.log('false');this.arr1[1].readState = true})}}}.width('100%')}.height('100%')}
}