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Access Levels in Swift

2024/12/27 18:05:27 来源:https://blog.csdn.net/qfeung/article/details/139974624  浏览:    关键词:Access Levels in Swift

Access Levels (访问级别)

Swift provides six different access levels for entities(实体) within your code. These access levels are relative to the source file in which an entity is defined, the module(模块) that source file belongs to, and the package that the module belongs to.

  • Open access and public access enable entities to be used within any source file from their defining module, and also in a source file from another module that imports the defining module. You typically use open or public access when specifying the public interface to a framework. The difference between open and public access is described below.

  • Package access enables entities to be used within any source files from their defining package but not in any source file outside of that package. You typically use package access within an app or framework that’s structured into multiple modules.

  • Internal access enables entities to be used within any source file from their defining module, but not in any source file outside of that module. You typically use internal access when defining an app’s or a framework’s internal structure.

  • File-private access restricts the use of an entity to its own defining source file. Use file-private access to hide the implementation details of a specific piece of functionality when those details are used within an entire file.

  • Private access restricts the use of an entity to the enclosing declaration, and to extensions of that declaration that are in the same file. Use private access to hide the implementation details of a specific piece of functionality when those details are used only within a single declaration.

Open access is the highest (least restrictive) access level and private access is the lowest (most restrictive) access level.

Open access applies only to classes and class members, and it differs from public access by allowing code outside the module to subclass and override, as discussed below in Subclassing. Marking a class as open explicitly indicates that you’ve considered the impact of code from other modules using that class as a superclass, and that you’ve designed your class’s code accordingly.


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