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2025/2/27 17:13:20 来源:https://blog.csdn.net/Ma_Lin_/article/details/145864869  浏览:    关键词:荣耀官方网站_甘肃做网站哪个平台好_小说网站排名免费_今日要闻 最新热点
荣耀官方网站_甘肃做网站哪个平台好_小说网站排名免费_今日要闻 最新热点

 

#include <iostream>
#include <cstring>
#include <cstdlib>
#include <unistd.h>
#include <sstream>
#include <vector>
#include <memory>using namespace std;class Weapon;
class Hero{
private:string Name;int Attack;int Defense;int Speed;int Health;
public:Hero():Name(""),Attack(0),Defense(0),Speed(0),Health(0){}void setName(string name){Name = name;}void setAttack(int attcak){Attack = attcak;}void setDefense(int defense){Defense = defense;}void setSpeed(int speed){Speed = speed;}void setHealth(int health){Health = health;}string getName(){return Name;}int getAttack(){return Attack;}int getDefense(){return Defense;}int getSpeed(){return Speed;}int getHealth(){return Health;}void equipWeapon(Weapon* w);
};class Weapon
{private:int Attack;public:Weapon(int attcak = 0 ):Attack(attcak){}void 	setAttack(int attcak){Attack = attcak;}int	getAttack(){return Attack;}virtual void equip(Hero* hero){}
};class Sword:public Weapon
{private:int Health;public:Sword(int health = 0):Health(health){}void setHealth(int health){Health = health;}int getHealth(){return Health;}void equip(Hero* hero){hero->setAttack(hero->getAttack() + getAttack());hero->setHealth(hero->getHealth() + Health);}
};class Blade:public Weapon
{private:int Speed;public:Blade(int speed = 0):Speed(speed){}void setSpeed(int speed){Speed = speed;}int getSpeed(){return Speed;}void equip(Hero* hero){hero->setAttack(hero->getAttack() + getAttack());hero->setSpeed(hero->getSpeed() + Speed);}
};class Axe:public Weapon
{private:int Defense;public:Axe(int defense = 0):Defense(defense){}void setDefense(int defense){Defense = defense;}int getDefense(){return Defense;}void equip(Hero* hero){hero->setAttack(hero->getAttack() + getAttack());hero->setDefense(hero->getDefense() + Defense);}
};void Hero::equipWeapon(Weapon* w) 
{w->equip(this);
}int main(int argc,const char** argv){//创建英雄Hero hero;hero.setName("亚索");hero.setAttack(51);hero.setDefense(18);hero.setSpeed(350);hero.setHealth(512);//创建长剑,装备武器Sword sword;sword.setAttack(20);sword.setHealth(50);hero.equipWeapon(&sword);cout << "装备长剑后" << endl;cout << "名称:" << hero.getName() << endl;cout << "攻击:" << hero.getAttack() << endl;cout << "防御:" << hero.getDefense() << endl;cout << "生命:" << hero.getHealth() << endl;cout << "速度:" << hero.getSpeed() << endl;cout << "-------------------------------" << endl;//创建匕首,装备武器Blade blade;blade.setAttack(30);blade.setSpeed(60);hero.equipWeapon(&blade);cout << "装备匕首后" << endl;cout << "名称:" << hero.getName() << endl;cout << "攻击:" << hero.getAttack() << endl;cout << "防御:" << hero.getDefense() << endl;cout << "生命:" << hero.getHealth() << endl;cout << "速度:" << hero.getSpeed() << endl;cout << "-------------------------------" << endl;//创建黑切,装备武器Axe axe;axe.setAttack(80);axe.setDefense(60);cout << "装备黑切后" << endl;cout << "名称:" << hero.getName() << endl;cout << "攻击:" << hero.getAttack() << endl;cout << "防御:" << hero.getDefense() << endl;cout << "生命:" << hero.getHealth() << endl;cout << "速度:" << hero.getSpeed() << endl;cout << "-------------------------------" << endl;
}

 

 

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