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口碑营销5t理论_css怎么引入html_网站怎样才能在百度被搜索到_网站关键词优化wang

2025/1/9 10:35:45 来源:https://blog.csdn.net/weixin_71793197/article/details/144998710  浏览:    关键词:口碑营销5t理论_css怎么引入html_网站怎样才能在百度被搜索到_网站关键词优化wang
口碑营销5t理论_css怎么引入html_网站怎样才能在百度被搜索到_网站关键词优化wang

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11.4.1. 验证错误处理的情况

测试函数出了验证代码的返回值是否正确,还需要验证代码是否如预期的去处理了发生错误的情况。比如说可以编写一个测试来验证代码是否在特定情况下发生了panic!

这种测试需要为函数额外增加should_panic属性。使用它标记的函数,如果在函数内发生了恐慌,则代表通过测试;反之就失败。

看个例子:

pub struct Guess {value: i32,
}impl Guess {pub fn new(value: i32) -> Guess {if value < 1 || value > 100 {panic!("Guess value must be between 1 and 100, got {value}.");}Guess { value }}
}#[cfg(test)]
mod tests {use super::*;#[test]#[should_panic]fn greater_than_100() {Guess::new(200);}
}
  • 结构体Guess有一个存储u32类型数据的字段value,它有一个关联函数new用于创建一个Guess实例,但前提是传进new的参数大于1小于100,否则就要恐慌。
  • greater_than_100这个测试函数测试给new函数传入大于100的值,这时候应该发生恐慌,所以为这个测试函数添加了一个should_panic的attribute(属性),也就是写#[should_panic]

测试结果:

$ cargo testCompiling guessing_game v0.1.0 (file:///projects/guessing_game)Finished `test` profile [unoptimized + debuginfo] target(s) in 0.58sRunning unittests src/lib.rs (target/debug/deps/guessing_game-57d70c3acb738f4d)running 1 test
test tests::greater_than_100 - should panic ... oktest result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00sDoc-tests guessing_gamerunning 0 teststest result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s

下面来人为引入bug,把new函数里的value > 100的判断去掉:

pub struct Guess {value: i32,
}impl Guess {pub fn new(value: i32) -> Guess {if value < 1 || value > 100 {panic!("Guess value must be between 1 and 100, got {value}.");}Guess { value }}
}#[cfg(test)]
mod tests {use super::*;#[test]#[should_panic]fn greater_than_100() {Guess::new(200);}
}

这时候测试函数中的Guess::new(200);就不会恐慌,但是因为它添加了should_panic这个attribute,所以本应该恐慌的函数没有恐慌就会导致测试失败:

$ cargo testCompiling guessing_game v0.1.0 (file:///projects/guessing_game)Finished `test` profile [unoptimized + debuginfo] target(s) in 0.62sRunning unittests src/lib.rs (target/debug/deps/guessing_game-57d70c3acb738f4d)running 1 test
test tests::greater_than_100 - should panic ... FAILEDfailures:---- tests::greater_than_100 stdout ----
note: test did not panic as expectedfailures:tests::greater_than_100test result: FAILED. 0 passed; 1 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00serror: test failed, to rerun pass `--lib`

11.4.2. 让should_panic更精确

有的时候使用should_panic进行的测试会有点含糊不清,因为它仅仅能够说明被检查的代码是否发生了恐慌,即使这个恐慌和程序员预期的恐慌不一样。

为了使测试更精确,可以为should_panic添加一个可选的expected参数。这样程序就会检查失败消息中是否包含所指定的文字。

看个例子:

pub struct Guess {value: i32,
}impl Guess {pub fn new(value: i32) -> Guess {if value < 1 {panic!("Guess value must be greater than or equal to 1, got {value}.");} else if value > 100 {panic!("Guess value must be less than or equal to 100, got {value}.");}Guess { value }}
}#[cfg(test)]
mod tests {use super::*;#[test]#[should_panic(expected = "less than or equal to 100")]fn greater_than_100() {Guess::new(200);}
}
  • 在刚才的结构体上稍微进行了修改,把new函数里value < 1value > 100的情况分开写了两个不同的恐慌信息。
  • should_panic属性添加了expected参数,=后面跟的就是期待的报错信息。只有测试函数恐慌并且恐慌信息包括期待的报错信息才算测试成功,否则就算失败。

这个程序肯定能成功。

一样的套路,我们来手动引入错误,比如我们把new函数里小于1和大于100的恐慌信息交换一下:

pub struct Guess {value: i32,
}impl Guess {pub fn new(value: i32) -> Guess {if value < 1 {panic!("Guess value must be less than or equal to 100, got {value}.");} else if value > 100 {panic!("Guess value must be greater than or equal to 1, got {value}.");}Guess { value }}
}#[cfg(test)]
mod tests {use super::*;#[test]#[should_panic(expected = "less than or equal to 100")]fn greater_than_100() {Guess::new(200);}
}

测试结果:

$ cargo testCompiling guessing_game v0.1.0 (file:///projects/guessing_game)Finished `test` profile [unoptimized + debuginfo] target(s) in 0.66sRunning unittests src/lib.rs (target/debug/deps/guessing_game-57d70c3acb738f4d)running 1 test
test tests::greater_than_100 - should panic ... FAILEDfailures:---- tests::greater_than_100 stdout ----
thread 'tests::greater_than_100' panicked at src/lib.rs:12:13:
Guess value must be greater than or equal to 1, got 200.
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
note: panic did not contain expected stringpanic message: `"Guess value must be greater than or equal to 1, got 200."`,expected substring: `"less than or equal to 100"`failures:tests::greater_than_100test result: FAILED. 0 passed; 1 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00serror: test failed, to rerun pass `--lib`

失败消息表明此测试确实发生了恐慌,但是恐慌消息不包含less than or equal to 100预期字符串。在这种情况下我们确实收到的恐慌信息是 Guess value must be greater than or equal to 1, got 200.。根据这个就可以纠错。

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